A History of Video Games in 64 Objects |
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Authors: | World Video Game Hall of Fame |
Publisher: | Dey Street Books |
BISAC/Subject: | GAM013000, COM087030, EDU039000 |
ISBN: | 9780062838704, Related ISBNs: 0062838709, 9780062838698, 9780062838704 |
Classification: | Non-Fiction |
Number of pages: | 352, |
Audience: | General/trade |
Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and development.
Drawing on the World Video Game Hall of Fame’s unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming.
Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.
A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:
A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!
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