Ambient Play

Authors: Hjorth, Larissa & Richardson, Ingrid
Publisher: MIT Press
BISAC/Subject: SOC022000, GAM013000, TEC052000
ISBN: 9780262360425, Related ISBNs: 0262044366, 026236042X, 9780262044363, 9780262360425
Classification: Non-Fiction
Number of pages: 200,
Audience: General/trade
Synopsis: An engaging look at how mobile games are increasingly part of our day-to-day lives and the ways that we interact across real as well as digital landscapes.

We often play games on our mobile devices when we have some time to kill--waiting in line, pausing between tasks, stuck on a bus. We play in solitude or in company, alone in a bedroom or with others in the family room. In Ambient Play, Larissa Hjorth and Ingrid Richardson examine how mobile gameplay fits into our day-to-day lives. They show that as mobile games spread across different genres, platforms, practices, and contexts, they become an important way of experiencing and navigating a digitally saturated world. We are digital wayfarers, moving constantly among digital, social, and social worlds.
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