Invent Your Own Computer Games with Python, 4E
||No Starch Press
||COM051360, GAM013000, COM012040
9781593278113, Related ISBNs: 1593277954, 159327811X, 9781593277956, 9781593278113
|Number of pages:
Synopsis: Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before!
Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level.
Learn how to:
–Combine loops, variables, and flow control statements into real working programs
–Choose the right data structures for the job, such as lists, dictionaries, and tuples
–Add graphics and animation to your games with the pygame module
–Handle keyboard and mouse input
–Program simple artificial intelligence so you can play against the computer
–Use cryptography to convert text messages into secret code
–Debug your programs and find common errors
As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals.
What new game will you create with the power of Python?
The projects in this book are compatible with Python 3.
LightSail includes up to 6,000 high interest, LexileⓇ aligned book titles with every student subscription. Other titles are available for individual purchase.
Watch the power of
Lightsail in action
SUPPORT GROWING READERS
Immediately Engage Students
Simple intuitive design has classrooms reading within minutes.
Exponentially Grow Reading Time
Students love the LightSail experience and naturally spend more time reading.
Accelerate Literacy Development
Students reading 25 minutes a day on LightSail are seeing 2+ years of Lexile growth in a single year.
LightSail Education is a comprehensive LexileⓇ and standards-aligned,
literacy platform and digital
library. Including multimodal learning functionality and featuring books from leading publishers,
holistically assesses and nurtures each student on their reading and writing-to-learn journey,
elementary, middle, and high school.
*LightSail offers a 2,000 or a 6,000 title bundle with its student subscriptions. Other titles are available
for individual purchase.